Free-For-All Falls Flat

January 27, 2008 at 12:38 am (Game Balance, Game Design, Game Mechanics, PvP)

As a general rule, I don’t like free-for-all-style games (also known as “every-man-for-himself”).  In this category, I include games with more than 2 teams, even if the teams are larger than one player each.

More precisely, I don’t like the fact that they’re free-for-all; there are many individual free-for-all games that I rather enjoy, I just wish they were organized differently, and I tend to enjoy them less than other people seem to.

Like many of my gaming preferences, I imagine this is partly just due to my own individual personality, but I also think it’s partly that free-for-all games tend to suffer from several systemtic problems.

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